tf/custom's sole purpose is to serve as a convenient place for you to store and segregate your custom content so that your game's root asset directories can stay in the state they are distributed in, which makes debugging easier.Ĭustom content in the tf/custom directory is organised like this:Ĭlient mods might also be stored in VPK files instead of folders. There is no access speed disadvantage from using tf/custom, because all content is mounted and read the same when you load Hammer/the game. If all the content was in the same folder, you would need to go through it file-by-file. If you need to delete or temporarily hide a content pack, you only need to change one folder. In fact it's better-organised than putting all your custom content in to the same folder.
Click to expand.No, it's not unorganised.